Build the player
Ten picks from a pool of real NBA player abilities. Guard and Big templates, three rerolls and one held player.
Build a bucket means one thing here: take a single original player from draft night to the Hall of Fame. No account, no download, no pay-to-win. Everything runs in your browser.
Build your playerTen picks from a pool of real NBA player abilities. Guard and Big templates, three rerolls and one held player.
A short 1v1 showcase sets your scouting report, then six teams call on draft night.
Every game runs as a fast text broadcast you can watch or skip. Decisions land between games, not before every tipoff.
Eighty-two games decide your seed. The play-in and a real four-round playoff bracket decide your season.
Contracts, transfers, awards and a Hall of Fame score follow you to the end of the career.
Every ability is drawn from an archived NBA player profile and shown with the source, so a build reads like a scouting report instead of random numbers.
A full game plays out in about ten seconds of text, and you can skip to the final or simulate the rest of the season from any point.
Games stop improving you at 95 overall. Summer programs and mid-season investment are the only way to buy the rest, and you cannot afford everything.
One decision per screen, one primary action at a time, and no horizontal scrolling on any page.
Open the game and press Create player. The player forge takes about two minutes. A full season takes roughly twenty minutes if you watch every game and much less if you simulate. Progress saves to this browser automatically, and a checksummed backup can be exported from Settings at any time.
Build a Bucket is a single-player game. There is no online multiplayer, no ranking ladder and no cloud account.
In basketball slang a bucket is a made shot. Here it means building one player who makes them: you draft ten abilities, then play out a whole career with that build.
Yes. The whole game runs in the browser with no account, no ads, no payments and no paid boosts.
No. Open the page and play. On a supported browser the game also keeps working offline after the first visit in a production build.
About twenty minutes for a first season if you watch most games. A career runs as long as you keep playing, up to twenty-five seasons.
No. Every game is a deterministic simulation against fictional AI opponents built from the archived player pool.
Yes. The interface is designed mobile first and verified at 320px, 390px, 768px and 1440px wide.